The 24 Hours of Gallifrey One have come and gone and so begins a series of posts that reflect on this year’s convention. It was bigger than ever, with nearly 3600 attendees, a slew of amazing guests, and some of the most innovative and fun costumes yet.
I’m relatively new to Vine, but nevertheless found it very fun to use for capturing the dynamic nature of this year’s cosplaying. Still pictures are great, but sometimes seeing the costumes and cosplayers in action helps really give them substance and character.
My first go was to capture some of the TARDIS 2 building (I held stuff, so helpful!). Here, Tara and friends are putting the top on the TARDIS:
5. This super cute baby blanket from Petite Purls:
With friends and colleagues expecting, I’m suddenly on the look out for adorable baby stuff to make. I love this blanket! I’d have to really like that friend, though. Blankets take a surprisingly long time to make!
4. Handmade, cross stitch necklaces? So cute!
Cross Stitch Big Dipper Constellation Necklace
This is one of those things that I covet but more because I want to figure out how to make it for myself!
It takes a little configuring when you first hook it up to your emulator of choice (I like BSNES a whole lot), but once you do it, it’s like you’re playing a real SNES. And for the record I only play ROMs of games I own physically. It actually has less to do with piracy and more to do with how obsessed I am with a certain core of SNES games and only want to replay them all the time. (More on that in a later post.)
1. These gorgeous Lace ME Up Before You Go-Go Heels at Modcloth.
The imagery of professional sports permiates society today. We are inundated with video and stills of baseball, football, basketball, even soccer, everywhere we look. With things like NBA League Pass, NFL Sunday Ticket, and MLB.tv, fans get to watch any game they want anywhere they want. Fans today are proprietors of sports knowledge and imagery, storing, studying, and cultivating it all over the internet and in day-to-day conversations.
Can you imagine what life was like before television, or even before radio? How did fans interact with games like professional baseball when the only way they could consume it was to attend a live game? Even while they were there it was doubtful any fan could see and comprehend most of the pitcher’s wind-up and delivery, where the eyes of the players were focused, or the “accuracy” of any calls at the plate. We take these things for granted, with slow motion cameras and high definition imagery that hits players on the field from every angle.
Can you imagine what fans thought when, for the first time, a motion picture camera captured imagery at 200 fps, allowing the motion of a catch, a throw, and a call to be slowed down and dissected? If you guessed there was a public outcry, you’d be right.
“The Great Baseball Scandal”
This short blurb is from the October 23rd, 1920 issue of Exhibitor’s Trade Review. ETR was a short-lived film trade daily that ran from 1921–1922 and was full of technical schematics and serial film blurbs for exhibitors and camera operators. What made “The Great Baseball Scandal” so interesting at the time was the technical capabilities of the camera. 200 frames a second was unheard of back then, seeing as most pictures were filmed in 16 FPS and played back at 18-24 FPS. Looking back now, it’s highly entertaining to see how outraged fans at the time were to see how dirty the game was played. There was simply no other way for them to see those details before motion picture cameras.
The man that filmed “The Great Baseball Scandal,” Lincoln A. Borthwick (awesome name!) also directed “Headin’ Home,” the 1920 motion picture about Babe Ruth staring the Bambino himself.